Thursday, 22 November 2012

Class Systems


Many game have “Class” systems, or “Job” systems, these allow you to pick what job role of specialism you want your character to focus on.  This feature is generally found in RPGs both Western and Eastern. 

In the Dragon Age 2 you are limited to playing as a certain character, so it fits with the plot of the game, however you can alter the appearance and specialism’s of the character. From the beginning you can choose what you want your character to do, you can choose to be a warrior, a rogue or a mage. This is quite a common trio of selections that is used in most of these types of games. 























Above shows both male and female default characters for each Class in Dragon Age 2.

However sometimes games have quite a vast selection of Jobs, some of the earlier instalments in the Final Fantasy series, and some spin offs more recently, have many different jobs to choose from.  You can swap what job you give a character at any point however this means that you will need to change all that characters equipment and train them up to be suited for that role. A game for the Nintendo DS called Final Fantasy: The 4 Heroes of Light, does this in a very interesting way. Throughout the game you progressively gain more Job options, by collecting hats or “Crowns”. Depending on what hat you give the character determines what Job they have.



























The example above shows a selection of the Jobs within the game.






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